Any potential improvements to the Arena should be documented to create a clearly defined plan for the next season. This documentation helps the Arena developer decide on what improvements to implement and how to improve the Arena. It also allows the developer to develop the Arena around the improvements.
Before starting your Arena Simulation, you should review the Arena documentation to make sure everything is set up correctly. It’s essential that you have the Arena’s layout on paper. It’s a good idea to allow as much time as possible to make sure that you have a clean Arena simulation.
When planning your Arena Simulation, you should plan for each phase before moving on to the next one. A good rule of thumb is to start at the very beginning of the process. Review the Arena documentation and see if there are any issues that need to be addressed or solved.
For most Arena scenarios, the Arena is very similar in size. A good rule of thumb is to break the Arena down into manageable chunks so that the team can work on each part separately. Start by adding any extra details for the elements that will be added in later stages. Look at the Arena documentation and the Arena designer’s notes to find out what specifics need to be changed.
Add any simulation options in the Arena documentation. For example, if there is a contest, then include a contest page in the Arena documentation. If there is a wildcard tournament, then consider adding the Wildcard Tournament page. Depending on the goal of the Wildcard Tournament, there may be separate documentation for it.
Create some Arenacards with notes to document changes made during the Arena simulation. Make sure the Arena documentation lists the changes in the Arena cards. Include things like new objects, changes to areas, and the new interface.
Use the game to test run your Arena simulation. The system will work just fine without any changes. However, if you are changing the Arena’s layout, take the time to test it to make sure that everything is working correctly. If anything breaks, you’ll be glad you recorded a test run.
Once you’ve tested the Arena simulation, write out a detailed description of the changes you made in the Arena documentation. The Arena documentation will give an overview of what is changing so that you know what’s been changed. Document the changes that you made before you rerun the game.
After the test run, make a list of the changes that need to be made in the Arena documentation. This will help you identify what will be done next. Add things that you found were broken. For example, if you identified that there were extra objects in the Arena, create a list of the new objects.
As you review the Arena documentation, you should make note of any information that is missing. A missing item in the Arena documentation means that the Arena has a specific function, but has a different function. For example, if the Arena specifies a player that can shoot hoops, but the player isn’t in the game, you need to add the player in the Arena documentation. Also, if the Arena specification requires a certain height and width of the floor, but there are no walls in the Arena, document that as well.
Follow these steps to make sure your Arena simulation is well-documented. This way, you can refer back to the documentation to ensure that everything is being done properly. It’s also important to have a clear understanding of what the Arena simulation is supposed to achieve so that you can create a document that is aligned with that goal.