When I was first starting out as a developer, I did not have a lot of money to spend on my game, and I started spending a lot of time on the rendering of the parking lot. It took a long time, but eventually I was able to come up with a lot of great ways to improve the rendering of the parking lot, but at the same time, I had an even larger problem.
The problem was that I didn’t really know what it would take to do a really nice parking lot. As I continued working on the rendering, I would spend more time optimizing it, and I would find the best way to do it, and yet the parking lot still looked terrible. It just didn’t look like it was rendering correctly.
The first thing that I needed to do was make sure that my park could easily be built. Once I realized that I could easily have a “simulated” parking lot, all I needed to do was to add the parking lot onto the land of the real park. It all just made sense.
But then I realized that my parking lot was also not rendering correctly. So I decided to build a couple of cool things for the park and the actual parking lot. Those were awesome because they made the park look so much better.
I wasn’t even paying attention when I was building the land of the park for the parking lot. That’s right, I was building the landscape.
I didn’t realize it at the time, but the grass and shrubs that were placed in the park for the parking lot were also taking up space in the park. They were also clogging up the frame rate in the game. It was a waste.
In order to make the parking lot look good, I decided to go out and hire someone to do my parking lot animation design. I didn’t know how to code, so I hired them, and they did a great job.
The design of the virtual parking lot was awesome, because it was a real place. The colors were accurate, and the shadings were really well done.
Then I went ahead and built a wonderful and great park. I realized that I could not have built a parking lot this well without the help of a professional.
What I found was that by hiring someone to do my parking lot animation design, I was able to maximize the space that I had. I also saved a lot of money.
So why didn’t I do it before? Because it was so much fun and so much easier.